tandrewnichols
Well-Known Member
That title is terrible cause I didn't know how to phrase it cause it isn't actually a feature request, so much as me saying "I need a way to do this and I don't know what that is." It would be really nice to have a way to continue to use presets, but to also have sets of changes that occur outside of presets and that are immune to preset changes. Let me give you my use case for clarity.
I have multiple guitars and an EQ pedal. I want to EQ some of those guitars differently, but I don't always play guitar 1 on song 1 and guitar 2 on song 2, so . . . it needs to be dynamic. To achieve this in the current system, I would have to duplicate EVERY preset I want to be able to play with different guitars AND EVERY SONG that uses those presets, and then include the right one based on which guitar I want to play for that song. And then that completely precludes me changing my mind about that.
My first thought was, maybe I'll just make a button that cycles through those EQ presets, but then as soon as I change presets, that gets undone. I could not set EQ ever with presets and only use that button, but if I'm honest, that's not really what I want to do (but it is a viable workaround). I don't honestly have any great suggestions for how this should work. Song actions or macros maybe would be one way to do this, since you are probably unlikely to change guitars mid-song. It does mean you have to decide and configure it up front and can't change your mind. Another idea that maybe gets hard to implement and is more like "programming" would be having a button that sets a "variable" (in this case a device preset for one pedal) and then allow presets to use "variables." So I could create a button that sets my "Electric EQ" to (e.g.) "EQ 1" and then any presets that use "Electric EQ" would set "EQ 1" (this is different than the button-that-sets-eq-and-then-don't-set-eq-in-presets idea above in that it works for multiple things. So I could have an "Acoustic EQ" and an "Electric EQ" and bind those to presets that need them and then just change presets like normal and only need to touch that button if I change guitars.
I'm open to other ideas on this as well cause I know that last one would be harder to implement.
I have multiple guitars and an EQ pedal. I want to EQ some of those guitars differently, but I don't always play guitar 1 on song 1 and guitar 2 on song 2, so . . . it needs to be dynamic. To achieve this in the current system, I would have to duplicate EVERY preset I want to be able to play with different guitars AND EVERY SONG that uses those presets, and then include the right one based on which guitar I want to play for that song. And then that completely precludes me changing my mind about that.
My first thought was, maybe I'll just make a button that cycles through those EQ presets, but then as soon as I change presets, that gets undone. I could not set EQ ever with presets and only use that button, but if I'm honest, that's not really what I want to do (but it is a viable workaround). I don't honestly have any great suggestions for how this should work. Song actions or macros maybe would be one way to do this, since you are probably unlikely to change guitars mid-song. It does mean you have to decide and configure it up front and can't change your mind. Another idea that maybe gets hard to implement and is more like "programming" would be having a button that sets a "variable" (in this case a device preset for one pedal) and then allow presets to use "variables." So I could create a button that sets my "Electric EQ" to (e.g.) "EQ 1" and then any presets that use "Electric EQ" would set "EQ 1" (this is different than the button-that-sets-eq-and-then-don't-set-eq-in-presets idea above in that it works for multiple things. So I could have an "Acoustic EQ" and an "Electric EQ" and bind those to presets that need them and then just change presets like normal and only need to touch that button if I change guitars.
I'm open to other ideas on this as well cause I know that last one would be harder to implement.